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Old May 21, 2006, 08:49 AM // 08:49   #21
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Quote:
Originally Posted by samifly
If you pause/make invunerable for minions, people with vamps, mobs around the area, bonus timers, npc's getting killed, bond monks, etc than most vets wont *care* if a scene is skipped or not.
That's exactly what I think the problem is for most people. One or more people don't skip the cutscene when the group is under attack, and by the end of the cutscene a few or maybe more of the party is dead. Aside from the minions, etc. With some kind of temporary invulnerability or a removal of monster aggro for players and NPC's that aren't supposed to die during the cutscenes, I could care less about who wants to watch or not watch the cutscene. Just equals a slight breather and a bathroom break for me anyway.
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Old May 21, 2006, 09:17 AM // 09:17   #22
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Quote:
Originally Posted by Daxime
I'm a person who like cut scenes too and I'm a bit torn with this issue as well. I totally understand keeping minions alive, or if we're being attacked. there definitely should be a way to go back and revisit cut scenes.

cuz the cutscenes that are in the middle of the mission are inconvenient. (or just add a state freeze suggestion as mentioned). I mean, I kinda wanted to see that cutscene in the Mission where you get the Kurzick Urn, but my party was under attack and the roof was falling on our heads so everyone was smart enough to quickly skip it. The other issue, Master Times (which my party got btw in that mission), does the Timer keep going during the cinematic?
I think it will be. Since you still live out your game life while cutscene is on.

--//--
Doh, how could I forget bonders! x.x yes, as a person who regularly puts up 10-11 bonds yes its frustrating. Since once your bottomed out, your only getting 12 energy per sig.
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Old May 21, 2006, 10:37 AM // 10:37   #23
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One other option could be to have the OP's suggestion, but don't allow the skippers to move (or don't allow them to move outside a certain area). That way, the watchers don't get left behind, but people who need to keep minions alive, keep bonds up, switch weapons, and so on can do so.

It could also make for some interesting emote action in cinematics rather than everyone just standing there passively .
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Old May 21, 2006, 10:44 AM // 10:44   #24
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Quote:
Originally Posted by BrotherGilburt
Keep in mind, lots of people want to see it. Not allowing some people to see the movies would ruin the storyline for them. I think cin's are fine now. However they should make it so minions don't die in cinamatics.

Brother Gilburt
That's my only gripe, really, is when I have a MM on my team and see them die, one by one, and can't do a damn thing about it. The minion timer should freeze during cinematics. Movies can be good during some of the long missions, so I can run to the kitchen for some juice, or just get up and stretch.

I actually wouldn't mind watching them too much if the acting wasn't so AWFUL. Deus Ex, this ain't.
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Old May 21, 2006, 10:59 AM // 10:59   #25
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/signed

If noob wants to enjoy cinematics - he should go with other noobs, or with henchies.
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Old May 21, 2006, 11:19 AM // 11:19   #26
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or if you want to skip them go with other elitest pigs then you can share the same sence of l337n3ss and holyer than thou attitudes while at the same time u can skip cut's and tell all your buddies about that noob you wtfbbqpwned in RA
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Old May 21, 2006, 06:34 PM // 18:34   #27
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Btw i have nothing against peeps who want to watch the movies. thts y i sed tht u skip it and they stay afk. I also think the idea where ur invincible in movies
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Old May 21, 2006, 07:19 PM // 19:19   #28
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lol ya, it's sort of going the same way it did last time this was brought up. People are super sensitive about being able to watch their movies, and judgements get thrown in everyone's faces. If you want people to skip, you're elitest, a jerk, impatient, a storyline hater, a PvPer, etc. along with depriving new players of content they have to see, otherwise they don't know how to play, or don't know what they're doing and why they're doing it.

On the other hand we have the people who refuse to skip for reasons primarily consisting of not wanting to deprive new players of storyline content. They also use it as a means to take a bathroom break, snack bar visit, walk the dog, pick up some groceries, eat a sandwich, make some coffee, and so on. Some have also said that they refuse to skip just because. Some say it's funny to watch your team getting killed during the cutscene.

It basically turns into a whining contest with no real point to it at all. Currently the situation is that we're still forced to watch the movies if 1 person refuses to skip, so I don't see who's winning here. Doesn't really bother me to watch them, I can just zone out on something else for a while. Sometimes I just go afk for about 5 minutes, and then come back to see everyone dancing or something. I've also ran into some that want to skip the small cutscenes in Dragons Lair that happen when you run through a portal, after killing a facet boss. That seems pretty extreme to me, because those are only a few seconds long. Last time I was doing the bonus there though, the leader kept making a big stink about skipping those, which made no sense to me.

What I think it boils down to with me is that, if I want to skip it, I should be able to skip it, and whoever else chooses to. I'll sit around and wait for whoever wants to see it, but forcing people to watch cinematics is kind of lame in my opinion. That way, if somebody hasn't seen it, they can sit and watch it, while the rest sit around and chat or something, or kill a few enemies.
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Old May 21, 2006, 11:49 PM // 23:49   #29
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I'll back either suggestion with a /sign. Either make it so when you skip you are back in the game, or just put a freeze on everything while you're watching the cut scene. Both are good suggestions. I'm surprised ANet hasn't fixed this yet.
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Old May 22, 2006, 07:59 AM // 07:59   #30
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Actually what draxynnic said has me a bit concerned about this idea. Cutscenes depend on the players being in them most of the time. If you let people skip it and run freely while the cutscene is playing, that could screw it up, maybe even bug it.

Imagine the Lich walks to the portal saying "it won't be long now... not long at all," and a warrior runs up to him and /taunts and /dances in front of him. Then suddenly he stops walking because the warrior blocks his scripted path and the cutscene never ends.

While I think that would be hilarious, I'd rather it not happen. The cinematics are buggy as it is. Adding this new variable could be disasterous. What happens if the leader of the group - the one who's seen following and talking to Master Togo in the cinematic, skips and leaves. Then we either have nobody there or ANet needs to put in extra code to elect and teleport in a new leader into the cutscene.

I think cutscenes have to work as they do now... though as has been requested hundreds of times before, they need to freeze people's health and mana.
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Old May 22, 2006, 09:12 AM // 09:12   #31
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i like the idea of having the chat box visible... at least then we can comment about the horrible voice acting
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Old May 22, 2006, 11:46 AM // 11:46   #32
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I skipped most of the cutscenes in Prophesies, to be nice and not waste peoples time. I forgot one very important thing, despite how nice I was being by skipping for people, it was rude for them to demand I do so when I don't know the story.

Now when people get pissy about people not skipping, I voice my opinion. Most of the time they shut up, since I'm the monk and monks are even fewer in Factions than Prophesies.

Why should I not get my moneys worth? You did, it was just a little quicker than me, so I should lose out? I don't think so.

I do agree that there should be a status pause though. So that all degen completely stops for the durration of the cutscene.
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Old May 22, 2006, 02:10 PM // 14:10   #33
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yes, the cinematics are bad for minions, that needs to be solved. Otherwise necromancers with minions cant watch the movies

On a side note I have heard that some minion masters gets pissed when the rest of the team doesnt skip the cinematic , that they leave the team (and thus let their minions attacking the remaining players -often seriously damaging or killing them.

In the faction missions is kinda fun seeing the minions turn on the emissaries , but even that should be fixed -it looks silly
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Old May 22, 2006, 02:38 PM // 14:38   #34
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They should freeze health and mana bars.

But it's just rude to demand that players skip cinematics, especially by typing

SKIP CINE
SKIP CINE
SKIP CINE
SKIP CINE

30 times in each chat.
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Old May 22, 2006, 03:05 PM // 15:05   #35
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Hold on a sec: although health, etc is not frozen during movie, I thought every character was restored to full health / mana at end of it? And skill recharge is reset also... am I dreaming this? Pretty sure you can't end movie dead...
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Old May 22, 2006, 03:18 PM // 15:18   #36
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beleive it or not, not everyone has beaten the game 6 times like some if someone hasnt seen the movie, im ok with them watching it. frankly it doesnt bother me most of the time except when you have MMs, ... if everyones seen it and you have a MM or ashes rit going .. then i think it should be skipped, otherwise .. lighten up
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Old May 22, 2006, 04:13 PM // 16:13   #37
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Quote:
Originally Posted by healthsoldier0570
I think before a cinematic, a screen should pop up asking if everyone if they want to watch it. It will add up the votes for yes and the votes for no and give it the majority. e.g.: 8 party members and only 4 say yes to the cinematic, the cinematic is skipped. 5 say yes, the cinematic is shown. Simple answer to a simple question... your welcome, lol.
And deprive ME of watching it because the majority doesn't want to see it? No thanks.
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Old May 22, 2006, 04:46 PM // 16:46   #38
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Quote:
Originally Posted by GranDeWun
Hold on a sec: although health, etc is not frozen during movie, I thought every character was restored to full health / mana at end of it? And skill recharge is reset also... am I dreaming this? Pretty sure you can't end movie dead...
This is an illusion.

Health is recharged because you just stood there for a minute. If you were holding a vamp weapon, you do not get the normal health recharge since it interprets you as taking damage.

Same with skills etc. Let me tell you, bonders do not come out of cutscenes at full energy.
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Old May 22, 2006, 07:21 PM // 19:21   #39
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I'll say the same thing I've said every time this issue comes up.

Anet NEEDS to pause the game and stop minion degen during cutscenes.

Aside from that, they have it exactly right. The right of the one player who wants to see the scene totally outweighs the rights of the 7 who want to skip it. Somebody who misses a cutscene they paid for misses out on a lot. Somebody who has to wait through a cutscene they have already seen misses out on almost nothing.
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Old May 22, 2006, 08:35 PM // 20:35   #40
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As mentioned this has been brought up before. Since the rules of the forum say that you are to post in the existing threads rather than making new ones I ask for a closing of this one. Yes the search feature has a mind of it's own but in this case it doesn't take long to browse through the forum pages looking at the titles. I know the titles of the threads can be vague but on this subject it is not the case.

As for the topic itself. Those that seem to post usually do for a reason. The following reasons being the most common:

Impatient to sit and wait.
MM with dying minions
Enemies are attacking
Vampiric weapon

For those under the first reason, take a bathroom break or get a snack. all in all too bad. For those under the following three, the best solution that has already been mentioned is the freezing of the game durring cut scenes.
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